base: For RGB->Y, use sRGB primaries that are adapted to a D50 illuminant.
authorMichael Henning <drawoc@darkrefraction.com>
Sun, 29 Sep 2013 16:48:04 +0000 (12:48 -0400)
committerMichael Henning <drawoc@darkrefraction.com>
Sun, 29 Sep 2013 17:03:32 +0000 (13:03 -0400)
commitd3e75895a994fa87640cf04c27314b1ff935675c
tree145559897204f71555375d9d8a393d04f6578c67
parent90084c5e4d3dfc43a414f3028c657f90bacb23f2
base: For RGB->Y, use sRGB primaries that are adapted to a D50 illuminant.

Thanks to Elle Stone for pointing this out.
babl/base/rgb-constants.h